Water really amazes me. The way that you can never really tell how deep it is, or what's beneath you. It can be violent or calm, harmful or helpful. (Or relaxing in this case, I was hot tubbing at my friend's house, we were amazed no one else was there)
Lighting to convey water has unlimited possibilities, depending on how elaborate you want to get. When people see blue, they automatically think either sad, or water. Just like red is either fire or anger. It's so accessible and simple to show. Then you can move to gobos, projections, or 3d effects. In a production of Hamlet, the entire floor was a blue/ aqua color. When Ophelia drowns herself, the lights shown on the water area, with a projection of movement on top. Fog rolled in as she stepped in, and the light bouncing off of that was really interesting to watch because both were moving. As she drowned a trap lowered and I was totally suspended in the belief that she actually drowned. It was an amazing collaboration of the different design teams to create the moment.
I think that the blue itself is effective, but the gobos or textures given add the extra level of belief and realism, so when you use a blue for night (hopefully a different tone is picked) there isn't confusion. I love all the different options that are available.
To give further depth, I really have no idea what to do, I'd have to research and test out theories! Or maybe I'd just ask my mentor for ideas, and collaborate the best solution.
This blog is for UC Irvine's Drama 157 class (Intermediate Lighting Composition)
Sunday, November 24, 2013
Week 8: depth
Water really amazes me. The way that you can never really tell how deep it is, or what's beneath you. It can be violent or calm, harmful or helpful. (Or relaxing in this case, I was hot tubbing at my friend's house, we were amazed no one else was there)
Lighting to convey water has unlimited possibilities, depending on how elaborate you want to get. When people see blue, they automatically think either sad, or water. Just like red is either fire or anger. It's so accessible and simple to show. Then you can move to gobos, projections, or 3d effects. In a production of Hamlet, the entire floor was a blue/ aqua color. When Ophelia drowns herself, the lights shown on the water area, with a projection of movement on top. Fog rolled in as she stepped in, and the light bouncing off of that was really interesting to watch because both were moving. As she drowned a trap lowered and I was totally suspended in the belief that she actually drowned. It was an amazing collaboration of the different design teams to create the moment.
I think that the blue itself is effective, but the gobos or textures given add the extra level of belief and realism, so when you use a blue for night (hopefully a different tone is picked) there isn't confusion. I love all the different options that are available.
To give further depth, I really have no idea what to do, I'd have to research and test out theories! Or maybe I'd just ask my mentor for ideas, and collaborate the best solution.
Subscribe to:
Post Comments (Atom)
Nice subject matter for depth and nice post :)
ReplyDelete